About

Mike Talbot is an independent software architect and developer, currently developing Unity games in C#. He started his career as a game programmer working for UbiSoft and Electronic Arts among others.
twitter: mike_talbot

Mike Talbot is an independent software architect and developer, currently developing Unity games in C#. He started his career as a game programmer working for UbiSoft and Electronic Arts among others.
twitter: mike_talbot
All code on this blog is open source. You are free to use all of the code on this blog for any purpose, but it all comes without any warranty whatsoever. You must not use any code on this blog to infringe any patent and I can offer no warranty that the presence of code here implies that it is not patented for some purpose by the author or another party. No code posted by the author has been patented for the basic application demonstrated.
The posts on this blog come as a result of a business application I developed for Silverlight and a game I am writing in Unity. I've tried to write posts that reflect things I've searched for and not been able to find elsewhere.
I decided to publish this work as a quid pro quo for all of the hugely useful articles and examples I've learned from and incorporated.
I'm also really glad to get bug reports - this code is being used professionally by me and I need to keep it bug free :)
I'd appreciate a comment or a rating if you decide to go ahead and use anything, feel free to ask questions or make suggestions for improvements!
Best
Mike
Mike Talbot is Chief Visionary of 3radical. He started his career as a game programmer working for UbiSoft and Electronic Arts among others. Currently he is programming mobile applications in Javascript, HTML5 and ASP.NET.
You can email me via the About Page
Home › Forums › About
This topic contains 0 replies, has 1 voice, and was last updated by
whydoidoit 7 months, 2 weeks ago.
You must be logged in to reply to this topic.